MakerSpace Ideas For Your Library


by Alejandro Picazo, RDM Librarian

MakerSpace Ideas

What do we want at RDM?

What are MakerSpaces?

MakerSpaces are areas of learning that may include a focus on science, technology, engineering, and mathematical concepts that are taught through problem-solving, discovery, exploratory learning and critical thinking. All projects require active student participation. The MakerSpace’s hands-on approach encourages scientific inquiry, investigation and experimentation. Students are challenged as they build, problem solve, discuss, and evaluate scientific and design principles in action.

MakerSpaces Across the District

Castle Park High’s MakerSpace

Students use the kits during lunch. The Librarian has noted an increase in the number of visitors to the library particularly, from the significant sub-groups (ELD and Special Education) who are using these kits. The tools that are being used include: Littlebits and Knex.

Castle Park Middle’s MakerSpace

The MakerSpace is part of an after-school club that is open to students on a weekly basis. The meetings are in a classroom. A great asset of this program is that it is inter-generational. Parents join in on the fun by working with their students in activities such as sewing puppets together that use LED sensor technology. Students learn to use conductive thread, copper tape and even soldering irons.

Rancho del Rey Middle’s MakerSpace

What do we want at RDM Library?

Based on my observations after having visited the only two sites that I know to have a MakerSpace, we can adopt an eclectic approach. There is value in providing students with opportunities to engage in classical tasks. For instance, parents and even grandparents can be invited to facilitate workshops where sewing, knitting, and other arts and crafts are taught. This can be an effective way to involve our community and provide inter-generational learning experiences. These tasks can be complemented with STEM related tools and equipment that require students to use science, engineering, math and technology to invent as they use critical thinking skills to evaluate and problem solve.

What equipment can we consider to get started? (in addition to the ones above)

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Media Table with LCD Monitor

We need creative seating arrangements that promote collaboration and accomodate the use of technology. In this picture, students are actively engaged as they observe the monitor that is connected to a laptop. Students can connect their iPads to a monitor to collaborate on projects and assignments. They can sit at this table as they engage in Breakout EDU games.
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Dry Erase it All

Let’s create writing spaces for students to encourage collaboration and sharing of ideas and knowledge. We can apply Whiteboard Paint on our walls and provide for whiteboard space at our circulation desk and sides of the book cases as well.
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Mobile Creativity Carts

Mobility and flexibility is key in a makerspace. A cart like the one pictured provides for easy storage and movement of equipment.